one that is high-resolution and one that is low-resolution. This is particularly useful when working with two different versions of an object or character, e.g. The Transfer Polygon Attributes feature enables modelers to transfer UVs, color per vertex (CPV), and vertex position information between surface meshes of differing topologies. Maya 8 offers a host of productivity advancements, particularly for modeling and texturing. Key areas of the software, including skinning, draw tessellation, and subdivided polygon proxy meshes, have been multi-threaded to scale with the number of processors or cores available. Maya 8 offers a combination of 64-bit support, multithreading and algorithmic optimizations that enable artists to load massive datasets and interact with them more efficiently. Autodesk Maya 8 addresses these production hurdles by combining a flexible platform with a highly optimized software core, boosting productivity and improving pipeline efficiency.â€� Teams are getting bigger and require sophisticated collaboration and data management tools. Both Maya 8 and 3ds Max 9 will be showcased at the Autodesk booth #1706 at SIGGRAPH 2006, August 1–3, 2006, at the Boston Convention Center.Ĭommenting on Maya 8, Marc Petit, Autodesk’s media & entertainment vp, said, “3D artists are tackling some overwhelming challenges right now, such as dealing with huge, increasingly complex data sets while moving to next-generation game development platforms and having to deliver even more photo-realistic imagery. has launched Autodesk Maya 8 and 3ds Max 9. The description about both software below:Īutodesk Inc. Autodesk 3Ds Max 9 is much more better from all the aspect.As i'm a Multimedia Prof.
0 Comments
Leave a Reply. |